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显示

         5.5寸全贴合全视角显示屏,支持多点电容触控,最多5点同时触控。显示色彩:65K/262K/16.7M;分辨率:1920X1080;工作温度:-20----70°C,通过拨动开关调出显示器模块设置菜单;来调节背光亮度、对比度等光学参数。更多自定义设置等你去发现。
         5.5 "full fit full view display, supporting multi-point capacitive touch, up to 5 points at the same time. Display color: 65K / 262K / 16.7M; resolution: 1920x1080; working temperature: - 20-70 ° C. dial the switch to call up the display module setting menu; adjust the backlight brightness, contrast and other optical parameters. More custom settings are waiting for you to discover.

声音

         设置了音量调节旋钮,单击为静音功能。双声道立体声输出,2只音腔全屏喇叭。音量输出接口采用HDMI解析输出,搭载树莓派等开发板,可彻底解决音频底噪带来的苦恼。
         Set the volume adjustment knob, click for mute function. Dual channel stereo output, 2 cavity full screen speakers. The volume output interface adopts HDMI analytical output, and is equipped with raspberry pie and other development boards, which can completely solve the distress caused by the bottom noise of audio.

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操控

         我们做了全键位操作手柄,包括Left analog stick;RIGHT analog stick D-PADX1;A/B/X/Y;L1/L2/L3/R1/R2/R3;SELECT;START;HOME。以及一个手柄程序恢复按钮在耳机孔的后面,这是一个新颖的设计,可以不拆机就可以恢复手柄程序到出厂缺省值。芯片主控则选用的ARDUINO架构下的ATMEGA32U4-MU芯片,并提供了开源源代码,方便用户自行替换自己喜欢的源码,缺省协议为DINPUT,可自行烧录XINPUT或其他协议,让玩更贴心。
         We have made a full key operation handle, including left analog stick; right analog stick d-padx1; a / B / X / Y; L1 / L2 / L3 / R1 / r2 / R3; select; start; home. And a handle program recovery button is behind the earphone hole. This is a novel design, which can restore the handle program to the factory default value without removing the machine. Atmega32u4-mu chip under Arduino architecture is selected as the main controller of the chip, and the open source code is provided to facilitate users to replace their favorite source code. The default protocol is dinput, and XInput or other protocols can be burned to make the game more intimate.

自定义

         设备在设计地时候就考虑到了更多DIY的可能,所以我们把内部尺寸做到了126mm x 95mm x 15mm,这样我们就可以很方便地把树莓派3A.3A+.3B.3B+.4B+,NANOPI,Tinker Board,UP CORE,安卓电视棒X96S,intel m3 computer stick,或更多的核心放进去,以达到使用不同硬件核心,不同软件平台,以及不同游戏平台的目的.
         More DIY possibilities were considered in the design of the device, so we made the internal size 126mm x 95mm x 15mm, so we could easily make raspberry pie 3a.3a +. 3B. 3B +. 4B +, nanopi, Tinker board, up core, Android TV stick x96s, Intel m3 computer stick, or more cores, to achieve the purpose of using different hardware cores, different software platforms, and different game platforms

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电源

         出厂缺省电源容量为10000mAH,这样容量的电量足以保证续航的长久,我们还对电源模块做了QC3.0的支持,并且支持QC3.0输出,可为身边的其他数码提供续航,且不需要更多没用且占地方的其他充电宝。电量显示方面,因为快充协议的原因,暂时无法提供精确的电量显示。我们会在以后努力改进。
         The factory default power capacity is 10000mah, which is enough to ensure the long service life. We also support the power module with qc3.0 and support qc3.0 output, which can provide battery life for other digital devices around us, and do not need more useless and space occupying other chargers. In terms of power display, due to the fast charging protocol, it is temporarily unable to provide accurate power display. We will try to improve in the future.

摇杆

         摇杆方面采用小尺寸的模拟摇杆,对摇杆帽做了定制,并提供三种不同形状和手感的配件用来更换,这个更换是不需要拆机的。摇杆电路方面采用了弹针的接触方式,让更换和拆机更简单且高效。
         In the aspect of rocker, small size analog rocker is adopted. The rocker cap is customized, and three kinds of accessories with different shapes and feel are provided for replacement. This replacement does not need to be disassembled. The contact mode of spring pin is adopted in rocker circuit, which makes the replacement and disassembly easier and more efficient.

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接口

         HDMI X1;USB2.0 X2;3.5耳机口 X1;USB-TYPE-C X1,其中有意思的是,你可以随时将游戏画面和声音通过HDMI电缆投射到任意支持HDMI的显示器上,采用兼容性很强的芯片,足以支持市面上95%以上的显示设备,当然我们做了一个切换按键,为了防止误操作,实现方法为长按3秒。两个usb2.0接口,方便外接其他usb设备,如手柄,鼠标,键盘等。一个3.5mm的耳机接口被设计在机身的右下侧,这样可以避免在玩耍的时候,耳机线打扰我们的操作。充电接口这次只保留了TYPE-C接口,就是这个接口,可以为手机等其他数码设备提供电量。
         HDMI X1; USB2.0 x2; 3.5 headset X1; usb-type-c x1, which is interesting is that you can project game pictures and sounds to any HDMI supported display at any time through the HDMI cable. The chip with strong compatibility is enough to support more than 95% of the display devices on the market. Of course, we made a switch button. In order to prevent misoperation, the implementation method is to press for 3 seconds. Two USB 2.0 interfaces, convenient to connect other USB devices, such as handle, mouse, keyboard, etc. A 3.5mm headphone connector is designed on the lower right side of the fuselage, so as to avoid the earphone cable from disturbing our operation when playing. The charging interface only retains the type-C interface, which can provide power for other digital devices such as mobile phones.

特点

         这是一台有重量,有质感的手持设备,我们并未定义它为掌机,而是取了一个更亲切的名字,我们称之为扩展坞,因为在这个设备上可以实现太多可能了。你定义什么,它就是什么,它是有性格的。我们的肩部按键是独立设计的,并取得了专利证书,不仅可以按下去,还可以推进去,这次我们通过多种测试,再次优化了触感。这是一台有重量,有质感的手持设备,我们并未定义它为掌机,而是取了一个更亲切的名字,我们称之为扩展坞,因为在这个设备上可以实现太多可能了。你定义什么,它就是什么,它是有性格的。我们的肩部按键是独立设计的,并取得了专利证书,不仅可以按下去,还可以推进去,这次我们通过多种测试,再次优化了触感。
         This is a handheld device with weight and texture. We did not define it as a handheld, but took a more friendly name. We called it dock because there are so many possibilities on this device. What you define is what it is. It has character. Our shoulder button is designed independently and has obtained the patent certificate. It can not only be pressed down, but also pushed in. This time, we have passed a variety of tests and optimized the touch again. This is a handheld device with weight and texture. We did not define it as a handheld, but took a more friendly name. We called it dock because there are so many possibilities on this device. What you define is what it is. It has character. Our shoulder button is designed independently and has obtained the patent certificate. It can not only be pressed down, but also pushed in. This time, we have passed a variety of tests and optimized the touch again.

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以上图片仅供参考,实物会与图片有些许差异,属正常情况
The above pictures are for reference only. There are some differences between the real objects and the pictures, which is normal